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- ┌─────────────────────────────────────────┐
- │ │
- │ GET LUCKY! │
- │ │
- │ A multi faceted entertainment │
- │ │
- │ package for adults. │
- │ │
- └─────────────────────────────────────────┘
-
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-
-
- ┌─────────┐
- ┌─────┴───┐ │
- ──│ │o │──────────────────
- │ ┌─────┴╨──┐ │ Association of
- │ │ │─┘ Shareware
- └───│ o │ Professionals
- ──────│ ║ │────────────────────
- └────╨────┘ MEMBER
-
-
-
-
-
-
-
-
-
- Version 2.25D
- Copyright 1985 - 1989
- Donald L. Granger
- Glencoe Computing
- All rights reserved
-
-
-
-
- T A B L E O F C O N T E N T S
- -----------------------------------
-
-
- GET LUCKY! license provisions .................2
- The ShareWare concept .........................2
- Enhancements provided with paid version .......3
- Sharing .......................................3
- System requirements ...........................3
- Start-up ......................................4
- Backing up GET LUCKY! .....................4
- Installation ..............................4
- Running GET LUCKY! ........................5
- General .......................................5
- Press & Enter .............................5
- Prompt Lines ..............................5
- The GET LUCKY! Main Menu ..................5
- Quitting GET LUCKY! .......................6
- Rounds ....................................6
- Trivia Basics .................................6
- Description of questions ..................6
- The TIMER feature .........................6
- Question management .......................6
- Regular Trivia ................................7
- Questions .................................7
- Scoring ...................................7
- Quick exit ................................7
- Poker Basics ..................................7
- Hand ranking ..............................7
- Tie breaking ..............................8
- Why two full decks ........................8
- Mode of play ..............................8
- Poker Machine .................................9
- Description ...............................9
- Paybacks ..................................9
- Statistics ................................9
- Adult Versions ................................9
- Set Up ....................................9
- Player names & sex .......................10
- Clothing selection .......................10
- Free items ...........................10
- Penalties ................................10
- Rewards ..................................11
- Status screen ............................11
- End of game ..............................11
- Utilities ....................................11
- Configuration ............................12
- GET LUCKY! Editor ........................12
- Error Messages ...............................12
- Problems .....................................13
- Ordering Information .........................14
-
-
-
-
- GET LUCKY! Page 2
-
-
- GET LUCKY! license provisions:
-
- GET LUCKY! IS NOT PUBLIC DOMAIN SOFTWARE
- ----------------------------------------
-
- Get Lucky! is the copyrighted property of Donald L. Granger,
- Glencoe Computing. You are granted a limited license to use
- Get Lucky! for evaluation purposes, and to copy and
- distribute it, provided the following conditions are met:
-
- 1. No fee may be charged for such copying and distribution
- other than a reasonable distribution fee.
-
- 2. Get Lucky! may ONLY be distributed in its original,
- unmodified state complete with data files and documentation.
-
- 3. Get Lucky! may not be distributed as part of a package or
- group of programs.
-
- 4. You may not make any changes or modifications to this
- software.
-
- GLENCOE COMPUTING
- DONALD L. GRANGER
- 1100 HIGHWAY C
- GLENCOE, MISSOURI
- 63038-1404
-
- CompuServe EMAIL 72416,1362
-
- NOTICE
- ------
- If you paid a "public domain" vendor for this program, you
- paid for their service of copying and distributing the
- program, and not for the program itself. None of these
- proceeds ever get to the author of this product. You may
- evaluate this product, but if you make use of it, you should
- register your copy.
-
-
- The ShareWare Concept
- The ShareWare concept is an attempt to provide quality soft-
- ware at low cost. The cost of offering a new product by
- conventional channels is staggering, and hence dissuades
- many independent authors and small companies from developing
- and promoting their ideas. ShareWare is an attempt to de-
- velop a marketing channel where products can be introduced
- at low cost.
-
- If the ShareWare concept works, then everyone benefits. The
- user will benefit by receiving quality products at low cost,
- and by being able to "test drive" software before purchasing
- it. The author benefits by being able to enter the commer-
- cial software arena without first needing large sources of
- venture capital. But it can only work with your support.
- We're not just talking about Get Lucky! here, but about all
- user supported software. If you find that you are still us-
- ing a program after a couple of weeks, then pretty obviously
- it is worth something to you, and you should register.
-
-
-
- Member, Association of Shareware Professionals
-
-
-
-
-
-
- GET LUCKY! Page 3
-
- Enhancements provided with paid version:
-
- Registered* users will receive, along with Peace Of Mind:
-
-
- Larger question file
- A new question file containing 1500+ new questions.
-
- The latest version of GET LUCKY!
- Any additions and enhancements will be provided.
-
- The GET LUCKY! Editor
- The GET LUCKY! Editor allows user customizing of the
- clothing list, penalties and rewards.
-
- Resetting of the question pointer.
-
- Resetting of the Poker Machine statistics.
-
- Support
- User support and assistance is offered to all
- registered users.
-
- Sharing:
- You are encouraged to share GET LUCKY! with others, but
- PLEASE NOTE: If you share GET LUCKY! be sure to use the
- distribution master copy and not the copy installed on
- your machine.
-
- * * * * DISTRIBUTION OF THE PAID ENHANCED * * * *
- * * * * VERSION IS STRICTLY PROHIBITED * * * *
-
- System requirements:
-
- GET LUCKY! is written in Microsoft QuickBASIC. System
- requirements are 192K memory, 1 DS diskette drive (en-
- hanced version requires 2 360K diskette drives, 1 AT sytle
- 1.2 meg diskette drive, 1 720K 3.5" diskette drive or a fixed
- disk), and IBM Color Graphics Adapter, Enhanced Graphics
- Adapter or equivalents (program does NOT require a color
- monitor).
- GET LUCKY! makes full use of color when run with a color
- monitor. THE PROGRAM WILL NOT RUN WITH THE MONOCHROME
- DISPLAY ADAPTER.
-
- **** NEW! Effective NOW: GET LUCKY! is available
- on 3.5" micro-diskette for use with PS/2 and other
- systems utilizing this media. The entire program and
- data files will be on one 720K disk eliminating the need
- for 2 drives. GET LUCKY! is also available on one high
- density AT style 1.2 meg diskette.
-
-
-
-
-
- ____________________
- * Requires a minimum registration of $24.99 to qualify
-
-
-
-
-
- GET LUCKY! Page 4
-
- Start-up:
-
- Backing up GET LUCKY! -
- It is strongly suggested that you make a backup
- copy of your master GET LUCKY! files. Do this by
- inserting your original GET LUCKY! diskette in drive
- A: and a blank formatted diskette in drive B: (for
- single floppy systems refer to the DOS manual for
- the correct procedure to make backups). Enter the
- DOS command
-
- COPY A:*.* B: [enter]
- or DISKCOPY A: B: [enter]
-
- Store your original GET LUCKY! diskette in a safe
- place (just in case).
-
-
- Installation -
- GET LUCKY! can be run from either floppy or fixed
- disk systems. To install GET LUCKY! onto a fixed
- disk insert a diskette containing a copy of the
- master program and data files into drive A:, switch
- to the directory of your fixed disk that you wish
- to run the program from and enter the DOS command:
-
- COPY A:*.* C:
-
- Use the appropriate drive designator if yours is
- other than C:. IMPORTANT: All GET LUCKY! files
- must be located in the same directory! (Note: if
- you have the Enhanced version you will need to re-
- peat the above process for the diskette containing
- the question file.)
-
- If you are using a floppy system and wish to have
- the question file in drive B: and the program in
- drive A: you can do this, but only after GET LUCKY!
- has been re-configured with the Utilities option of
- the main program (see Utilities below). Until that
- time all files must be on the same diskette in the
- default drive. The file B-WARE.DAT MUST always be
- on the diskette that is in the default drive. For
- more information on selecting the default drive see
- the DOS manual.
-
- If you have the Enhanced version of GET LUCKY! on
- 360K diskettes it will already be pre-configured
- to have the question file in drive B:. This is neces-
- sary due to the large size of this file. 1.2 meg and
- 720K diskettes contain all files on one.
-
-
-
- GET LUCKY! Page 5
-
- Monitor Type:
- On start-up GET LUCKY! checks your hardware configu-
- ration and attempts to select the best display mode
- for your system. If you are having difficulty
- reading the screens, or you have a color system and
- GET LUCKY! is in B&W mode this can be overridden by
- using the Utilities option from the main menu.
-
- Running GET LUCKY! -
- With the program and supporting files in the de-
- fault diskette drive (or the current directory for
- fixed disk systems), at the DOS prompt type:
-
- GETLUCKY [enter]
-
- General:
-
- Press & Enter -
- Throughout this documentation, and while playing
- GET LUCKY! 'Press' and 'Enter' have the following
- meanings:
-
- PRESS - just press the key corresponding to
- your response.
-
- ENTER - press the key(s) corresponding to your
- response and then press [enter] key.
-
- Prompt Lines -
- When GET LUCKY! is waiting for an input you will be
- prompted (usually across the bottom of the screen)
- for your response. The available choices will be
- listed with the first letter enclosed in (). You
- make your selection by pressing the highlighted
- letter. Example prompt:
-
- (C)ontinue (R)eport (E)xit
-
- Press C to continue, R to view the report, or E to
- exit the current activity.
-
-
- The GET LUCKY! Main Menu -
- There are 6 different sections or modules included
- with your GET LUCKY! package, they are:
-
- 1 - ONE PLAYER TRIVIA
- 2 - TWO PLAYER TRIVIA
- 3 - ADULT TRIVIA
- 4 - ADULT POKER
- 5 - THE POKER MACHINE
- 6 - UTILITIES
-
- These choices are displayed on the GET LUCKY! main
- menu and are selected by pressing their correspond-
- ing number.
-
-
-
- GET LUCKY! Page 6
-
-
- Quitting GET LUCKY! -
- GET LUCKY! can be exited by pressing (Q)uit from the
- Main Menu.
-
- IT IS IMPORTANT GET LUCKY! BE EXITED IN THIS MANNER.
-
- Failure to do so may prevent the data files from
- being updated causing duplication of some questions
- on the next game.
-
- Rounds -
- The games are played in 'rounds'. In two player
- games a round is one question or hand for each
- player, in one player games a round is each ques-
- tion or hand.
-
- Trivia Basics:
-
- Description of questions -
- Questions are drawn from 5 categories; General
- Knowledge, Sports & Recreation, Science & Nature,
- Sex Related and Entertainment. Questions are dis-
- played on the screen followed by possible answers
- numbered 1 - 4. The player enters their guess (or
- when using the TIMER simply presses the correspond-
- ing numbered key) and the round continues.
-
- Two questions are asked before proceeding to the
- next category, but not necessarily during the same
- round.
-
- The TIMER feature -
- Trivia games either use or offer to use a question
- timer. After a brief period to read the question
- the TIMER begins ticking down. If the player does
- not press their guess before time runs out the
- round is scored as a miss.
-
- Question management -
- At the termination of a game the last question
- asked is saved, subsequent games will begin with
- the next unused question. When the end of the
- question file is reached the program loops to the
- first question. (The optional GET LUCKY! Editor al-
- lows forced resets). If GET LUCKY! is not exited as
- described above you may experience duplication of
- some questions.
-
-
-
- GET LUCKY! Page 7
-
- Regular Trivia:
-
- Questions -
- This version is available for either one or two
- players. Trivia questions are displayed as de-
- scribed above, but the timer is always used. After
- a brief delay for reading the question the timer
- begins ticking away 10 seconds and is stopped when
- you enter your guess. There are 20 rounds per
- game.
-
- Scoring -
- At the end of the game two results are reported,
- accuracy and score. Accuracy is the percentage of
- questions answered correctly and score is this per-
- centage weighted for the time taken to answer. A
- player rating is also given. The scoring report
- also notes each player's high accuracy and high
- score for each session.
-
- Quick exit -
- Regular Trivia may be exited at any time by press-
- ing 'Q' in place of the answer to a question.
-
- Poker Basics:
-
- Hand ranking -
- Normal poker hand ranking is used in GET LUCKY! with
- the following hierarchy:
-
- Straight flush
- 4 of a kind
- Full house
- Flush
- Straight
- 3 of a kind
- 2 pair
- 1 pair
-
- A minimum ranking of 1 pair -JACKS- is required for
- all hands to be considered valid, all lower hands
- will be consider 'busts' and will not be scored.
- Aces count high with the exception of straights
- where they are counted either High or Low to the
- advantage of the player.
-
-
-
- GET LUCKY! Page 8
-
- Tie breaking -
- In the event of players having equally ranking
- hands the winner is decided first by the value of
- rank and then by the next highest non ranking card.
- Examples:
-
- 1. Player 1 - 2 pair ( 7's & 4's)
- Player 2 - 2 pair ( 7's & 2's)
- Winner = Player 1
-
- 2. Player 1 - 3 of a kind ( 6's w/ Jack high)
- Player 2 - 3 of a kind ( 6's w/ King high)
- Winner = Player 2
-
- In the unlikely event that both players are equal
- in ranking, value and high card the round is con-
- sidered a draw. GET LUCKY! does not check past the
- first high card.
-
- Why two full decks -
- Normally the players in Poker are unable to know
- what is in their opponents hand, this is not
- practical in a computer version (although you can
- ask you opponent to turn their head). The use of
- two full decks minimizes this difference by offer-
- ing each player equal chances of obtaining any hand
- with no benefit given to knowing which cards are
- 'used'.
-
- Mode of play -
- At the start of each round five cards are graphi-
- cally dealt across the top of the screen, you may
- Stand by pressing 'S', or mark the cards you wish
- to keep by pressing the number corresponding to
- their position in the hand. To keep the first and
- fifth cards dealt press 1 & 5. The word KEEP ap-
- pears above the selected cards. If you wish to de-
- select a card simply press the corresponding number
- key again. If you wish to change all of your se-
- lections press 'C' to Clear all of the KEEPs. When
- you're satisfied press 'D' to deal the drawn cards.
- Pressing 'D' without KEEPing any cards will deal a
- new 5 card hand.
-
-
-
- GET LUCKY! Page 9
-
- Poker Machine:
-
- Description -
- This version simulates the poker machines found in
- many casinos and taverns. Place your bet by press-
- ing the number of coins you wish to wager (1 TO 5).
- You will be dealt a hand and given the chance to
- draw new cards or stand as described above. Pay-
- backs are based on the amount bet and are displayed
- on the payback chart below the cards. The top
- STATUS LINE of the screen displays a running total
- of the amounts bet and won as of the last hand
- played. These figures are reset to 0 each time a
- new session of Poker Machine is started.
-
- Paybacks -
- The Poker Machine payback schedule:
-
- 1 Pair - Free Play
- 2 Pair - 2 to 1
- 3 Of A Kind - 3 to 1
- Straight - 5 to 1
- Flush - 7 to 1
- Full House - 9 to 1
- 4 Of A Kind - 24 to 1
- Straight Flush - 99 to 1
- Royal Flush - Progressive Jackpot
-
- The amounts shown on the Poker Machine payback list
- include the return of the original bet.
-
- Statistics -
- The statistics option is like opening the back of
- the Poker Machine and viewing it's status regis-
- ters. The screen displays the frequency count for
- all possible hands along with the total number of
- coins bet and the number of coins paid back. A
- 'House Percentage' for paybacks to players is
- shown. If this figure is greater than 100%, the
- Poker Machine is losing. These are running totals
- that cannot be reset without the GET LUCKY! Editor
-
- Adult Versions:
-
- Set Up -
- The 'Adult' versions will require a certain amount
- of preparation. It is first and foremost recom-
- mended that you play the game with a loved one (or
- someone you would like to love). You will need to
- have a supply of your favorite libation on hand
- along with a small to moderate sized vessel to be
- used for DRINKing. You should also prepare for the
- dreaded 'IMBIBE' penalty (see 'Penalties' below).
- A little candlelight and music may not hurt either!
-
-
-
- GET LUCKY! Page 10
-
- Player names & sex -
- Before play can begin, GET LUCKY! needs to know each
- player's name and sex. You are first prompted to
- enter your name, enter anything you want with the
- exception that spaces are not allowed. If a space
- is entered the name will truncated at the location
- of the first space encountered. Names are limited
- to 11 characters in length.
-
- You will then be prompted for your sex, press
- (M)ale or (F)emale, all other responses will be ig-
- nored. You are then asked to confirm your entries.
- Press (Y)es or (N)o. If your response is No then
- the entries will clear and you can begin over.
-
- Clothing selection -
- You will be displayed a screen showing the clothing
- selections for your sex (the optional GET LUCKY!
- Editor allows customizing of the clothing lists).
- Use the arrow keys to move the highlight next to an
- item that you have on and then type "X", repeat
- this until all items worn have been marked. Plac-
- ing the highlight over an item previously marked
- and pressing [Space] will unmark the item. When
- you have finished your selections press "Q" to quit
- the selection process. You will then be asked to
- confirm your selections (Y or N). Note: You are
- limitted to 12 clothing items and will not be allowed
- to select more.
-
- Free items -
- In the event that one player has on more clothing
- items than the other, an appropriate number of FREE
- items (called FREEBIES) will be added to the short-
- handed player's list. (After all this is only fair)
-
- Penalties -
- At the end of each round the loser is assessed a
- penalty. This may involve stripping, drinking,
- imbibing (explained later), or performing a task.
-
- Stripping -
- The screen will inform you that it is time to
- remove a garment -- Take it off!
-
- Drinking -
- The loser must drink a vessel of libation.
-
- Imbibe -
- Also included is the IMBIBE penalty (you may
- or may not consider it a penalty). This is
- the equivalent of a wild card that will be
- left up to your own imagination. For example,
- if you are using shots of margaritas for the
- DRINK penalty, you could use a straight shot
- of Tequila for the IMBIBE.
-
-
-
- GET LUCKY! Page 11
-
- Tasks -
- As a penalty you may be required to perform a
- certain TASK (user definable with the optional
- GET LUCKY! editor).
-
- NOTE: Unless instructed otherwise you should not
- proceed to the next round of play until all
- Penalties have been served.
-
- Rewards -
- The winner may (but not always) be granted a reward
- for fine play. Rewards include getting back lost
- clothing and special privileges... or just a 'pat
- on the back' for good play.
-
- Status screen -
- The game status report screen is available at the
- end of each round by pressing [R]eport. The screen
- displays the round number, each player's win per-
- centage, and a clothing list indicating which items
- should still be on and which ones should be on the
- floor.
-
- End of game -
- Adult versions of GET LUCKY! end when one player is
- out of clothes. Optionally you may press (E)xit at
- the end of any round to end the game. The End Of
- Game Summary is displayed upon ending.
-
-
- THIS GAME IS INTENDED FOR FUN,
- IF ANYTHING IS OBJECTIONABLE,
- DON'T DO IT ! !
-
-
- +----------------------------------------------------+
- | ********** DON'T DRINK / IMBIBE & DRIVE ********** |
- +----------------------------------------------------+
-
-
- GET LUCKY! Page 12
-
- Utilities:
- Selecting this option from the Main Menu will bring up
- the Utilities Menu.
-
- Configuration -
- You will be asked to choose if you want GET LUCKY!
- to use color or B&W for its displays. This choice
- will override the built in screen display selection
- of GET LUCKY! and will remain in effect until reset
- by re-configuring. You place GET LUCKY! in it's
- default mode by pressing [A]uto select.
-
- You will then be asked if you wish to change the
- drive where GET LUCKY! looks for the question file.
- Press the corresponding letter for the drive you
- wish to use or [enter] to use the default drive.
-
- NOTE:
- Please configure GET LUCKY! to use Auto Select for
- displays and the default drive for questions prior
- to distribution. Failure to do this may prevent
- the program from running properly on some systems.
-
- GET LUCKY! Editor -
- The optional Editor is a stand alone program. Doc-
- umentation for this feature is supplied with the
- Enhanced version.
-
- Error Messages:
-
- Every effort has been made to prevent run-time errors,
- but some user errors cannot be controlled by the pro-
- grammer, some of these are:
-
- Unable to locate data file G-LUCKY.DAT:
- GET LUCKY! is unable to find this file in the de-
- fault drive. This file CANNOT be relocated and
- MUST be on the same diskette (or in the same direc-
- tory on fixed disk systems) as GETLUCKY.EXE.
-
- Unable to locate data file GL-QUEST.DAT:
- GET LUCKY! is unable to find the question file. Be
- sure that it is located in the drive specified in
- the Utilities Set-up, or in the default drive.
-
- DISK DRIVE is not ready:
- This error usually means that the drive door is not
- closed, or that there is no diskette loaded in the
- drive. Remedy the problem and press [enter].
-
- WRITE PROTECT error:
- GET LUCKY! needs to write to a diskette that has a
- write protect tab installed.
-
- INSUFFICIENT MEMORY:
- There is not enough memory available for GET LUCKY!
- to run. If you have memory resident programs try
- starting the computer without them.
-
-
- GET LUCKY! Page 13
-
- Problems:
-
- TURBO LIGHTNING
- Due to unexplainable causes, the sound features
- of GET LUCKY! will not always function when Borland's
- TURBO LIGHTNING is running. The program will run
- properly but there will be no sound. If a cure
- is found it will be incorporated in future re-
- leases of GET LUCKY!.
-
- NEWFONT 4.10
- There is an incompatibility problem with Mark
- Horvatich's NEWFONT v4.10 that may cause an ILLEGAL
- FUNCTION CALL error to be displayed. This is a prob-
- lem with NEWFONT and not with GET LUCKY!. If this occurs
- unload NEWFONT or re-boot your system W/O NEWFONT.
- Mr. Horvatich informs me he is working on a fix and
- future versions of NEWFONT hopefully will not cause a
- conflict.
-
- ULTRA VISION
- There are occasional problems with Get Lucky! when
- UltraVision is active. If you encounter peculiar
- behavior try deactivating UltraVision. The following
- batch file is a suggestion:
-
- \uvpath\UV OFF
- GETLUCKY
- \uvpath\UV ON
-
- Replace "uvpath" with your directory path to UV.COM
-
- Please notify the author of any other problems
- encountered. Please include any error message and
- as many details as possible.
-
-
-
- Registration Form
- __________________________________________________________________________
-
- Get Lucky! Registration Form 2.25d
-
- Telephone Orders (314) 458-2863 (evenings)
-
- MAIL TO: GLENCOE COMPUTING
- 1100 Highway C
- Glencoe, Missouri
- 63038-1404
-
-
- NAME: ______________________________________ DATE: ___/___/___
-
- ADDRESS: ______________________________________
-
- CITY: ______________________________________
-
- STATE: ______________ ZIP: _________-_______
-
- PHONE: (____)____-________(in case there's a question about your order)
-
- Registrations of $24.99 will receive the Enhanced Version.
-
- International (except Canada) orders please add $3.00 for shipping.
- Be sure to make payment in US funds ($).
-
- Where did you obtain your copy of Get Lucky! ?: ________________________
-
- YOUR HARDWARE:
-
- Computer _______________ Video adapter _______________ Fixed disk? ____
-
- Type of media desired: 5 1/4" floppy:_____ 3 1/2" micro:_____
-
- NOTE: Please add $1.50 for 3 1/2" disks.
-
-
- +----------------------------------------------------------------------+
- | MASTERCARD AND VISA ARE WELCOME! |
- | |
- | Act #____________________________________ Ex Date ___/___ |
- | |
- | Signature required for credit cards ___________________________ |
- +----------------------------------------------------------------------+
-
-
- AMOUNT ENCLOSED: $____________
-
- COMMENTS:
-
-
-
-
-
- ------------------------------------+----------------------------------
- | * * * DO NOT MARK HERE * * *
- Your support is greatly appreciated.|
- | Serial # _______________________
- |
- Donald Granger | Version ______________________
- |
- 10-89 | Ship date_______________________
- ------------------------------------+----------------------------------
- Please allow 1-2 weeks delivery time
-
- ----------------end-of-author's-documentation---------------
-
- Software Library Information:
-
- This disk copy provided as a service of
-
- The Public (Software) Library
-
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